Edit visually
Control every stop directly on the gradient canvas, with an inspector that stays in sync.
Procedural gradients for Maya artists. Design ramps visually, explore 100 curated palettes, generate variations, and apply them directly to Maya and Arnold shaders.
Version 1.1.0 · Includes plugin, 100 gradients and installation guide
Build ramps with direct, visual control over color, position and interpolation. Flip a palette, distribute stops evenly, sample an image or create a fresh variation without leaving the tool.

Control every stop directly on the gradient canvas, with an inspector that stays in sync.
Start from 100 curated palettes or generate variations by category, stop count and interpolation.
Create a Maya ramp or Arnold aiRampRgb and connect it to the selected shader input.
Store personal presets, share preset packs or bake the final gradient as a PNG texture.

Search a collection of cinematic, natural, metallic, pastel, neon and stylized palettes. Every gradient loads directly into the Editor, where every color and stop remains editable.
Generate ideas quickly, then save the combinations worth keeping. Personal presets persist between Maya sessions and can be exported or imported as shareable packs.


Select a shader, choose an input, and apply. Ramp Generator builds the required node network, supports color and scalar inputs, and keeps Maya ramp type or Arnold direction controls close to the creative work.
Get Ramp Generator on Gumroad and bring visual gradient authoring directly into your Maya shading workflow.